Emilia and Kian believe they are destined to be together forever. However Emilia's father doesn't approve of their relationship. Emilia decides the only way to ensure her father cannot separate her lover from her she takes matters into her own hands. Magic. The spell is cast although things don't go according to plan.
Jam Wars Episode IV
Your players have nothing to fear as it is impossible to die or lose your game.
This badge is awarded to a team if their game cannot be lost and players cannot die.
Like cackling witches, players must combine objects or actions in your game.
This badge is awarded to a team if they built a game that uses combination as a major game mechanic. Players must be able to either combine multiple objects together or perform combinations of actions for teams to earn this badge.
Womanhood is defined by more than appearances.
This badge is awarded to a team if they included a female character in their game whose design does not include any female gender identifiers (such as bows, eyelashes, the colour pink, makeup). Players should still be able to clearly identify the character as a girl/woman. An excellent example of a character fulfilling this requirement would be Tigress from the Kung-Fu Panda series.
Nothing is ever quite what it seems in your game.
This badge is awarded to a team if they built a game that uses visual trickery, illusions, or deception to define their game's visual aesthetic.
The game you built is only the beginning.
This badge is awarded to a team if they built an episodic game that could theoretically be continued in another chapter of the game. The game must be complete and playable by itself, but its narrative should hint that the game will continue beyond the endscreen.
Boo! Eek! You built a horror game and it is truly spooktastic!
This badge is awarded to a team if they built a horror game.
And your mother said you'd never get anywhere making sound effects with your mouth.
This badge is awarded to a team if they built a game that only uses human voices for their sound effects. Teams must record all the sound effects during the Global Game Jam.
You believe music is a living thing, so you built a dynamic soundtrack.
This badge is awarded to a team if the music in their game is dynamic/adaptive, reacting to changing surroundings or player interactions.
Your game is all one hue, all the time.
This badge is awarded to a team if their game is coloured by only one hue in multiple different shades. Shaders do not count. Assets must be created in their appropriate hue.